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Green Valley Pixel-Art Farming Sim

A farming game built from scratch — no game engine, just code.

A farming and life simulation built entirely in JavaScript with no game engine. Custom rendering, custom physics, custom everything — just HTML5 Canvas and code. Features a deep genetic breeding system where you cross-breed plants and discover rare strains.

0
Game Engines Used
4
Seasons
5
Crop Growth Stages
100%
From Scratch
Tech Stack

Built From Scratch

No Unity. No Godot. No Phaser. Every system — rendering, input handling, collision detection, game loop, UI, audio, saving — was built by hand.

JavaScript ES6+
HTML5 Canvas 2D
Custom Physics
Custom Renderer
Game Systems

Living World Simulation

Green Valley features interconnected systems that create an emergent, living world — all running in your browser.

Full Crop Lifecycle

Manage crops from seed to harvest through 5 growth stages. Soil nutrients, watering, seasons, and weather all affect your harvest quality.

Genetic Breeding System

Cross-breed plants to create offspring with inherited traits. Discover rare strains through dominant/recessive genetics, mutation, and selective breeding.

Dynamic Seasons & Weather

Spring, Summer, Fall, Winter — each season affects what grows and how fast. Rain waters crops; heatwaves stress them; snow halts growth.

Zero Engine, All Code

No Unity, Godot, or Phaser. Every system — rendering, input, collision, game loop, UI, audio, saving — was built from scratch in JavaScript.

NPCs & Quests

Interact with characters that have daily routines and gift preferences. Complete quests, build friendships, and discover story events.

Persistent Save System

Multi-slot save system with auto-save. Your farm, inventory, relationships, and breeding progress all persisted across sessions.

Built with VybeCoder

From Idea to Playable Game

Green Valley was built using VybeCoder — our AI-native IDE. The entire game engine, rendering system, physics, genetics simulation, and game logic were generated through autonomous AI development. No game engine, no shortcuts.